Live for Speed S2 ALPHA PATCH 0.5Y20
====================================


www.lfs.net


Important :
-----------
This is a TEST PATCH for Live for Speed S2 ALPHA.

Y20 is fully compatible with version Y.

This software comes with no warranties of any kind.

By installing this software you agree that you do so at at your own
risk and you accept full responsibility for any damage caused by the
use or installation of the software.

The producers of the Live for Speed racing simulator make every effort
to ensure the program is safe but can not accept any responsibility
whatsoever for personal injury or death that may arise during the use
of the software, or any damage of any kind to your system including
corrupted files, lost data or damage to hardware.


Installation :
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A FULL version of LFS S2 ALPHA Y must already be installed.

To install the PATCH :

1) Move or save the patch into your main LFS folder
2) Double click the patch to extract it to that folder
3) When you see "Confirm File Replace" select "Yes to All"
4) Now you can start LFS in the normal way

NOTE : You can tell if the patch is correctly installed when you run
the program (LFS.exe).  At the bottom of the entry screen : 0.5Y20


Changes in Y20 :
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Increased maximum number of car shadows from 8 to 16
MPR fast forwarding is now approximately five times quicker
Added output frequency and slip fraction to the RAF file output
Documentation references to '<' / '>' keys changed to ',' / '.'
Replay controls appear when mouse is over them or start of replay
Connections / race positions / pedals are visible beside controls
Auto mode switching so F9 to F12 / N / SHIFT+L work even if hidden
FIX : ALT+F4 did not exit LFS from a training lesson
FIX : Command /entry did not work while watching a replay
FIX : Slider action is now cancelled on pressing ESC, T, etc.
FIX : Replay controls appeared for a moment at start of intro
FIX : Replay controls were shown during training lesson replay
FIX : Replay OOS error now breaks out of fast forwarding state
FIX : Mirror position correction was missed in load of most cars
FIX : Escape from car select screen resulted in black backgrounds
FIX : Replay destination was wrong in MPR of already started race
FIX : Could get stuck leaving a paused MPR while guest connecting
FIX : Disabled various text commands from training (including /ai)
FIX : Paused indicator is now shown when paused at start of replay
FIX : Sky / sea / default ground was black with wide screen effect
FIX : SHIFT+U visible objects list is now updated after forwarding
FIX : Ban statistic was sent when attempting to ban a host by /ban
FIX : Error message spamming when moving a default setup slider bar
FIX : Mouse look deactivated if mouse available (even if invisible)

Known issues :

Stray pixels at texture edges increased by AA / AF
Dedicated host does not display double byte characters
Name of active Chinese input method is not shown in Vista


Changes in Y19 :
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Replays :

Escape menu and options now available during a multiplayer replay
Replay controls & timeline visible when mouse moves during replay
SP and MP replays now loop unless started by /mpr or /spr commands
External replay starting now works from replay screen or in replay
FIX : Hang if escape menu was open at the end of a non-looping SPR

Interface :

Interface improvements including updated entry screen and options
Hotlapping in demo version - user name is now stored in the replay
FIX : Code page of text when adding a new music track in channels
FIX : Info button in List of Hosts showed laps instead of hours

Misc :

New option /lytdir allows dedicated hosts to specify layout folder
Improved cfg.txt Music Dir option (specifies folder for ogg files)
All paths (including reversed configs) now included (in SMX folder)
FIX : Updated car load scripts FXR.lfs and XRR.lfs (now sequential)
FIX : Removed continual memory allocations in car shadow processing
FIX : Number of AI not correctly limited when using the /ai command


Changes in Y18 :
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Licensed demo racers system and unified List of Hosts
Demo / S1 racers can see all hosts with Demo / S1 content
Demo racers see automatically downloaded skins (but can't upload)
FIX : False message : Your skin was not found at www.lfsworld.net
FIX : OutGauge and OutSim are no longer closed by starting InSim
FIX : Code page issues in meeting room text

NOTE to DEMO users :

- You will need to set a GAME password at www.lfs.net to go online
- You will not see older demo hosts (Y to Y16) in the list of hosts
- You will see new demo hosts and demo compatible S1 / S2 hosts

NOTE to S1 users :

- You will see all S1 and S1 compatible S2 hosts in the list of hosts

NOTE to HOSTS :

- Hosts in S2 mode - no difference, compatible, all S2 users can join
- Hosts in Demo or S1 mode - all S2 users (test patch or official)
  and Demo / S1 test patch users will be able to see your host
- Official patch Demo and S1 users will not see your host


Changes from Y TO Y16 :
-----------------------
Double byte character support :

Included Chinese, Japanese and Korean translations
Selectable fonts for these languages in Game Options
Input method editor support including candidate lists
IME automatically switched on and off in text entry dialog
Input language is shown when editing text (white if IME active)
Name of active Chinese input method is shown (but not in Vista)

Translations support :

Added flags beside names of translations in Game Options
New Czech / Japanese / Simplified Chinese lesson translations
Translatable lesson names - start text file with @Lesson Name
Tips section in training can have more lines if purpose is not full
FIX : Host welcome text was displayed in local code page (now Latin)
FIX : Overlapping text in F12 menu asymmetrical settings (in Polish)
FIX : Code page error on List of Hosts after changing language
FIX : Corrupted in-game text after changing language

Interface :

Faster text drawing system improves frame rate
Separate text entry field for AI number plates
Various minor graphical improvements in the interface
Improved filter (16 bit / 32 bit / all) in Screen Options
Network debug messages are no longer sent in InSim packets
Text input box is now drawn above user messages so easier to type
Line breaks in help text and lesson text now depend on actual width
New game setup screen info message "X removed Y from the start grid"
FIX : Low ASCII characters can no longer be read from text files
FIX : Sometimes incorrect message "Road tyres on rallycross track"

Graphics :

Reduced stray pixels at edges of textures
Antialiased virtual start lights and steering gauge
Graphical and audio dynamic lod reductions are now instant
Added support for anisotropic filtering in Graphics Options
Improved control of mip bias : 4 sliders in Graphics Options
Full-scene antialiasing is now supported in Graphics Options
JPG advert textures now used in all tracks (folder : data\pic)

Multiplayer :

New command /ndebug=no/yes to switch off/on network debug
Dedicated host and network debug show connecting guest IP
FIX : Rapid /ai NAME command resulted in AI with same name
FIX : Rapid /ai command could exceed number of cars allowed
FIX : Joining a host with same name AI resulted in Join OOS
FIX : Skin name buffer overflow exploit

Fixes :

FIX : Replay could open reversed configuration in DEMO
FIX : Wall riding was possible on soft walls at South City
FIX : Could select invalid configuration and weather in cfg.txt
FIX : Admin could crash dedicated host by mistake with some commands


Copyright :
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(c) 2002-2008 Scawen Roberts - Eric Bailey - Victor van Vlaardingen